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Post by Allule on May 18, 2011 20:47:52 GMT -5
Posts = class power
CLASSES
Fighter - heavier armor, more health less versatility
Subclasses:
Warrior- Damaging Focused more on weapon upgrades heavier hitter, easier to kill
Tank- Tanking, essentially, more focused on protecting and shield/armor upgrading. Lighter hitter, more difficult to kill.
Battle-Caster "enhancement spell" based, more, based on buffs and some healing as well as enhancing their attacks with magic
Subclasses:
Paladin- A lighter warrior who can heal to a minor or major extent, and who can enhance his. armor upgrades.
Magic munk/swordmage- fights with spells that enhance their physical ability, sacrificing health and armor for more damage like abilities.
Ranger
Subclasses:
Huntard- Range specialist, uses bows and other ranged weapons weapon upgrades
Scout (Rogue like character) More stealth based; armor/skill upgrades uses things like double weapons and poisons to do their work
Caster
Subclasses:
Magius-more weapons based, getting weapon upgrades; more damaging less health
Priest- armor upgrades, more health/healing less damage.
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